#include "include.h"
#include "func.h"
#include "func_le_dut.h"

AT(.text.func.le_dut)
void func_le_dut_message(u16 msg)
{
    switch (msg) {
    case KU_PLAY:
    case KU_PLAY_USER_DEF:
    case KU_PLAY_PWR_USER_DEF:
        break;

    case KL_PLAY_PWR_USER_DEF:
    case KL_PLAY_USER_DEF:
        break;
    case MSG_SYS_1S:
        break;
    default:
        func_message(msg);
        break;
    }
}
